Review of "Overview All Windows" version 1

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Shows windows from all workspaces in the overview.

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http://github.com/amiller27/OverviewAllWindows

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Previous Reviews on this Version

Meng Zhuo waiting for author
Make sure that every signals get disconnected
amiller27 posted a review
They are. When _updateWorkspacesViews() is called at the end of disable(), all the current workspacesViews are destroyed. In the _onDestroy method of my replacement workspacesView class, which is called after the actor is destroyed in destroy(), all signals are either disconnected or the objects sending them are destroyed.
Meng Zhuo active
Sorry about missing that. Good Job