Customize Clock on Lock Screen.
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EGO-L-003 warning
signals connected by extension should be disconnected in disable()
Signals assigned in `enable()` are missing matching disconnect calls in `disable()` or its helper methods.
ModifiedClock.js:304
this._analogArea.connect('repaint', area => {
const cr = area.get_context();
const [width, height] = area.get_surface_size();
this._paintAnalogClock(cr, width, height);
})
ModifiedClock.js:325
this._ledArea.connect('repaint', area => {
const cr = area.get_context();
const [width, height] = area.get_surface_size();
this._paintLedClock(cr, width, height);
})
ModifiedClock.js:211
this._wallClock.connect('notify::clock', this._updateClock.bind(this))
EGO-M-008 warning
extensions using unlock-dialog must document it in disable() comments
Extensions using `unlock-dialog` should document the reason in `disable()` comments.
extension.js:29
disable() {
this._dialog._stack.remove_child(this._dialog._clock);
this._dialog._stack.add_child(this._originalClock);
this._dialog._promptBox.set_y_align(Clutter.ActorAlign.DEFAULT);
this._dialog._clock.destroy();
this._dialog._clock = null;
thi
| Version | Status |
|---|---|
| 26 | Unreviewed |
| 25 | Rejected |
| 24 | Active |
| 23 | Active |
| 22 | Inactive |
| 21 | Inactive |
| 20 | Inactive |
| 19 | Inactive |
| 18 | Inactive |
| 17 | Inactive |
| 16 | Rejected |
| 15 | Inactive |
| 14 | Rejected |
| 13 | Inactive |
| 12 | Rejected |
| 11 | Inactive |
| 10 | Rejected |
| 9 | Active |
| 8 | Inactive |
| 7 | Active |
| 6 | Inactive |
| 5 | Active |
| 4 | Active |
| 3 | Inactive |
| 2 | Inactive |
| 1 | Inactive |