Review of "Dash to Dock" version 5

Details Page Preview

A dock for the Gnome Shell. This extension moves the dash out of the overview transforming it in a dock for an easier launching of applications and a faster switching between windows and desktops. Side and bottom placement options are available.

Extension Homepage
https://micheleg.github.io/dash-to-dock/

No comments.

Diff Against

Files

Note: Binary files aren't shown on the web site. To see all files, please download the extension zipfile.

All Versions

Version Status
99 Active
98 Active
97 Active
96 Active
95 Active
94 Active
93 Active
92 Active
91 Active
90 Rejected
89 Active
88 Rejected
87 Active
86 Rejected
85 Rejected
84 Active
83 Active
82 Active
81 Active
80 Active
79 Active
78 Active
77 Active
76 Rejected
75 Active
74 Active
73 Active
72 Rejected
71 Active
70 Active
69 Active
68 Active
67 Active
66 Active
65 Active
64 Active
63 Active
62 Active
61 Active
60 Active
59 Active
58 Rejected
57 Active
56 Active
55 Active
54 Active
53 Active
52 Active
51 Active
50 Active
49 Active
48 Active
47 Active
46 Active
45 Active
44 Active
43 Active
42 Active
41 Active
40 Active
39 Active
38 Active
37 Active
36 Active
35 Active
34 Active
33 Active
32 Rejected
31 Rejected
30 Active
29 Active
28 Active
27 Active
26 Rejected
25 Active
24 Active
23 Active
22 Active
21 Active
20 Active
19 Active
18 Active
17 Active
16 Active
15 Inactive
14 Active
13 Active
12 Active
11 Active
10 Active
9 Active
8 Rejected
7 Active
6 Active
5 Rejected
4 Active
3 Active
2 Rejected
1 Active

Previous Reviews on this Version

michele_g posted a review
Yes, for some reason I've called run_dispose() in the dockedDash destructor, but as you suggest the place where it makes sense to put it in the disable() function. I've also just realized that I haven't included the prefs.js in the this zip-file... Just one clarification: why is important to nullify the settings object? Is it because I'm using run_dispose() instead of manually disconnecting each signal or should I always nullify created objects in the disable function after having "destroyed" them?
michele_g posted a review