A new Onscreen Keyboard built using GNOME JS
Note: Binary files aren't shown on the web site. To see all files, please download the extension zipfile.
Version | Status |
---|---|
38 | Active |
37 | Active |
36 | Rejected |
35 | Rejected |
34 | Rejected |
33 | Rejected |
32 | Inactive |
31 | Inactive |
30 | Rejected |
29 | Inactive |
28 | Inactive |
27 | Inactive |
26 | Inactive |
25 | Inactive |
24 | Rejected |
23 | Rejected |
22 | Rejected |
21 | Rejected |
20 | Inactive |
19 | Inactive |
18 | Inactive |
17 | Inactive |
16 | Inactive |
15 | Inactive |
14 | Rejected |
13 | Rejected |
12 | Rejected |
11 | Rejected |
10 | Inactive |
9 | Rejected |
8 | Rejected |
7 | Rejected |
6 | Rejected |
5 | Rejected |
4 | Inactive |
3 | Rejected |
2 | Rejected |
1 | Rejected |
I included keycodes.tar.xz in the package as there is no easier way to distribute the keycodes; generating them on the fly assumes installed packages and takes too long (I don't want to let the users deal with installing python packages)
Approved but is the file size is pretty large? I'm asking that because there is also [gresources](https://gjs-docs.gnome.org/gio20~2.0-resource/) that you can work with it without using tar.